Tuesday, 4 October 2016

Last prototyping and practice

We all got together again to get everything together and do some final texts before the market tomorrow. We didn't get to pre-set up our stall as the room was still quite busy even as we left, but our set up is fairly simple and we'll be arriving early to get it sorted.

I ran the cards and survey by everyone else, then printed and cut them.



We timed and tested some of the mini games.
  • The memory cards need to be backed on card or similar to make them easier to flip and also ensure they don't get messed up from so many people using them.
  • The exact number of points/time needed for the ball bounce.
  • The method used for the final target game (we're going by ammo rather than time given.)
  • Also timed out the story overall to make sure we didn't need to trim it down. (It should take roughly 5 minutes, which is a good length.)
We also did a quick run through of the story with Sam as the player to see if this was all fair. We'll probably do a couple more of these tomorrow morning with the full set up if there's time.

More decorations from Kajal:

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