A last minute addition, but I had a thought of how we could make our stall more of a two way exchange, which is something we've struggled with from the beginning.
After the game, we give the player a survey to fill out rating their experience. This way, we get a judgement of our own character based on how we presented the game they just played.
These answers are very silly. Possibly too silly. But, like the story, we want to survey to be funnyand interesting so it doesn't feel like a chore to the participants.
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